Friday, April 28, 2006
Monday, April 24, 2006
Friday, April 21, 2006
Frag/Smoke Nades WIP
More work for Heat Of Battle, im liking this mod if you didn't guess :P
They are the Mk2 a1 frag nade and the M15 White Phosphorus, I think lol.
The smoke nade looks fine, but I want to work more on the frag nade, the outer bits don't look round enough to me.
I'll be skinning these after im done with the Springfield rifle.

They are the Mk2 a1 frag nade and the M15 White Phosphorus, I think lol.
The smoke nade looks fine, but I want to work more on the frag nade, the outer bits don't look round enough to me.
I'll be skinning these after im done with the Springfield rifle.

Thursday, April 20, 2006
Springfield Rifle WIP
:O see if the U.S ever get into WWIIOL they'll have this rifle lol.
Anyway, rifle im working on for Heat of Battle which is a CoD and HL2 mod.
http://www.heatofbattle.net/
The rifle is coming on well and its pretty low poly, only 2.7k so far with a nice bit of detail.
Still alot to do, but i'll keep my blog updated.

Anyway, rifle im working on for Heat of Battle which is a CoD and HL2 mod.
http://www.heatofbattle.net/
The rifle is coming on well and its pretty low poly, only 2.7k so far with a nice bit of detail.
Still alot to do, but i'll keep my blog updated.

Tuesday, April 18, 2006
Spitfire 1A
I posted up a WIP shot but heres the final (ish) model. I again >.< seen a problem after I rendered with the wheels down but its fixed on the main model.
I left out the back bar going around the cockpit, but you'll see the change once is skinned. Im pretty happy with the model, and im happy I did attach the wings in the end.
I left out the back bar going around the cockpit, but you'll see the change once is skinned. Im pretty happy with the model, and im happy I did attach the wings in the end.

Spitfire 1A WIP
Hello all, model I've done from the last two days. I had this idea of a Battle Of Britian scene so heres the first model for it.
Ignore the odd shadows under the wings, fixed that after the renders but I think its just max messing about. Btw not sure if i'll attach the wings, could make the polys go higher then I want and once its skinned you won't be able to tell.
Tri count is at 4.5k so far, might add more in but im not too sure. Gun space on the wings will be skinned on and anyother detail. Next up is some German units, maybe a bomber for my first piece.
Ignore the odd shadows under the wings, fixed that after the renders but I think its just max messing about. Btw not sure if i'll attach the wings, could make the polys go higher then I want and once its skinned you won't be able to tell.
Tri count is at 4.5k so far, might add more in but im not too sure. Gun space on the wings will be skinned on and anyother detail. Next up is some German units, maybe a bomber for my first piece.
