Sunday, February 26, 2006

Interview done and some work

Interview is all done with, good news and bad news.

Good news : Got offered the job and they loved my modeling work for what it was.

Bad news : Lack of texturing work (ie. none) has stoped me from geting the job 100% as of right now. So I have to pass a small art test.

The test is to recreate a image they gave me in 3D, full lighting/textureing etc.

Plus I think I have to skin up my Studabaker truck as the senior artist liked it so much lol. I can't tell you
what they told me, but if I get this 100% i'll be working on new 360 and PS3 games and going E3 :D

Pre woot till I get the job 100% lol.

Now some work i've been working on.









Wednesday, February 15, 2006

M16A1 WIP

Something i've been working on in the wee hours, its for a Vietnam HL2 mod I just joined.

Poly limit is 3k, this is at 2.6k at the mo with more to do.


Tuesday, February 07, 2006

Interview

Just got off the phone from a gaming agency to find out I have a interview with Free Radical, people that did Time Splitters.

I have to work out how the hell to get down to Nottingham, I think its 2 1/2 hours on a train and its 7 miles away from the place once I get there >.<

Interview is on the 22nd, they have seen my work and liked it. So its all good so far, I want to get a character or two done and also print all my work off just in case.